The ‘Rush Hour’ warning flashes up before lunch and dinner time and you’d better have fully stocked holding pans otherwise all hell will break loose when the customers pile in. Medals unlock more restaurants for you to work in, along with furniture, decoration and recipes for your own restaurant which you can redesign as you accumulate increasingly swanky accouterments.Įach ‘day’ in the restaurant lasts around 5 minutes and you’ll barely have time to blink for the duration as you’ll be run ragged trying to keep up with the speed of the orders. You can still serve a dish with the wrong ingredient in but you’ll lose your chance for a gold medal. Main dishes and sweets are hugely varied, the more lucrative ones taking several stages of detailed preparation with plenty of room for error. Your unfortunate character is tasked with doing every single job through a variety of button combos and initially this seems as arduous as a session at Starbucks in Leicester Square on a Saturday morning.
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The nearest equivalent on PS4 is Overcooked but with CSD2, the slapstick approach of physically moving around a kitchen is replaced with a static button and brain juggling nightmare. A few plays in though, you find your rhythm and soon most orders become second nature. To begin with, it’s an absolute nightmare and you’ll struggle to keep up with the relentless jobs. Any mistakes in the prep routine result in a ‘bad order’ losing you rep and your multiplier. With hours of content and tons of secrets and unlockables, Cook, Serve, Delicious will provide a big challenge for anyone who’s ready to take their crumbling, rat infested eatery to a luxurious Platinum Star Restaurant.Once you’ve absorbed those rudimentary skills, you can jump straight in and start working for the first restaurant ‘Max Wiener’, serving hot dogs, pretzels, corndogs and nachos.Įach meal requires a combination of complex button presses, for example Square, then L1 or R1 in conjunction with the buttons corresponding to the correct ingredients. After publishing his first attempt at releasing a full-scale game, Galindo earned some money that would be used for the development of Cook, Serve, Delicious!
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The game's author David Galindo wanted to make a sequel for that game, but he had no funds to do so.
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Cook, Serve, Delicious! was initially a free game that used hand-drawn graphics in its gameplay. The game draws a lot of inspiration from the original PlayStation game Ore no Ryouri. Can you prove your culinary skills?Īnd if that weren’t enough, you’ll also have the opportunity to be cast in the Iron Cook television show, throw parties for offices in SherriSoda Tower, read virtual mail in your SherriSoda Tower Email account which ranges from game tips to crazy spam (nearly 500 emails in all), from customers providing feedback to your restaurant to opportunities such as being able to fund projects via “ClicknStart” and other big surprises! Nearly everything is unlocked from the start of the game for you to purchase this is your restaurant, and you must figure out the best strategy to get that restaurant packed with satisfied customers. To do that, you’ll start with a few thousand dollars and thirty foods to choose from to put on your menu, as well as a host of restaurant equipment and more. But with the local economy rising back up and occupancy reaching its maximum, SherriSoda Tower has decided to bring back the old Cook, Serve, Delicious restaurant, and has given you complete control to bring it back to its old five star status of world class dining. The game centers on an old, worn down restaurant in the SherriSoda Tower, which was once the heart of the building but closed down as business (and tenants) dropped to an all time low. Cook, Serve, Delicious is a hardcore restaurant sim, one of the few in its genre that gives the players total control over where they want to take their restaurant.